Halt and Catch Fire' captures the rise of the PC era in the early 1980s, during which an unlikely trio - a visionary, an engineer and a prodigy - take personal and professional risks in the race to build a computer that will change the world as they know it. While charting the changing culture of Texas' Silicon Prairie, tensions build within the group as they attempt to navigate the thin line between visionary and fraud, genius and delusion, and as their drive to do something that matters runs up against their ability to truly innovate. Inspired by real events of the time, Halt and Catch Fire takes place roughly one year after IBM all but corners the market with the release of it's first major product - the IBM PC. It is also the same year people realize the IBM PC's fatal flaw, which quickly makes personal computing anyone's game. This is an industry founded on a singular concept: as soon as you invent something, someone else has invented something that does exactly the same thing, but better, cheaper and faster. Halt and Catch Fire thrives on the spirit of innovation and explores what it's like stand at the forefront of something truly great and world-changing and work towards it, no matter the risk.